The introduction of the PS Vita was greeted with more than just jaws hitting the floor, it was a console release that finally brought the modern era of handheld devices to the dedicated gaming hardware industry.
For a few years we have seen mobile devices such as the iPhone and countless Android devices introduce innovative games based around new technology such as touch screens, 3G access etc. The Nintendo DS series did push the games console closer but only the PS Vita can claim to have the functionality and power to start seriously allowing games consoles produce a newer, savvy type of titles.
The first real title to start pushing the envelope is LittleBigPlanet Vita. Make no mistake; this is not a simple port from the games seen on the PS3. This is a specific Vita focused sequel. It incorporates all of the Vita's specialized functions such as dual analogue controllers, dual touch screens and gyroscope. In essence it is the perfect LittleBigPlanet game and really only now can the real depth of the game be realized.
The control system is a lot more fun and flexible now you can simply grab and drop. Gone is the frustration found on the PS3 where placing objects or trying to position Sackboy was a tedious affair. Both the front and rear touchscreen provide endless interactivity with the environment and the Vita's camera can be used to import your own textures into the game by simply taking a photo.
The power of LittleBigPlanet has always been in the level editor and the Vita version is no different. You have space for 30 of your own levels and the new Memoriser tool allows you to start and return to levels you haven't created in one sitting.
LittleBigPlanet Vita is a game in its own right. It's far beyond a mere port from the PS3 and really brings the game to where it belongs. It's a game made for a console like the Vita and the Vita doesn't disappoint.